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SoundCloud Is Playing the Oboe

June 21st, 2019 by Miloš Pešić and Julio Zynger

Media and playback are at the core of SoundCloud’s experience. For that reason, we have established and grown an engineering team that is specialized in providing the best possible streaming experience to our users across multiple platforms.

To do this, we combine the industry’s best-fitting solutions with our own custom technologies, libraries, and tools. In this article, let’s dive into how we improved latency in our Android application by leveraging a new engine for our player’s audio sink.

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Playback on Web at SoundCloud

May 3rd, 2019 by Tom Jenkinson

Maestro is a library we have developed to handle all playback across SoundCloud web applications. It successfully handles tens of millions of plays per day across soundcloud.com, our mobile site, our widget, Chromecast, and our Xbox application. We are considering open sourcing it, and this blog post is a technical overview of what we’ve achieved thus far with Maestro.

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